Web1 infamy for states with less than 100k pops. This scaling is linear. For every 100k pops you will get 1 infamy more. If you are a civilized nation and take states from uncivilized nations, this penalty is halved but still caps at 2 million pops (i.e. you receive 0.5 - 10.5 infamy). I capped it at 2 million because I didn't want to make it ... Infamy represents a country's perceived aggression in the world. Infamy begins at 0 and can reach a maximum of 1000. Infamy primarily increases due to diplomatic plays, as most war goals add infamy, but certain other actions and events can add infamy as well. Infamy decays at a yearly base of −5 yearly, and … See more Relations is a bilateral value between −100 and +100that determines the overall diplomatic standing between two countries. Relations are categorized into seven levels, based on the current relations score. See more Diplomatic actions are one form of diplomatic engagement. Each diplomatic action can be categorized by whether it requires the target to accept and whether it happens immediately or establishes a pact. Diplomatic … See more Interests represent a country's diplomatic engagement with a region of the world. A country always has an active interest in regions where it or a subject owns states and can declare interests in other regions. A country can also … See more
Infamy - Victoria 2 Wiki - Paradox Wikis
WebOct 30, 2024 · Infamy is an in-game counter that tells you how many countries you have mocked or outraged until now. It’s obvious because you are ticking off countries … WebMay 22, 2024 · I was meaning in vic2 you could skip infamy for certain wars, not that Vic3 should have that feature too. Something between IR's stances and vic2's national values could be useful for having more jingoistic tags suffering less infamy from conquering tags, but their relations are worse with peaceful tags, who themselves gain more infamy than … dylan sprayberry school
Victoria 3: War System [Explained] - eXputer.com
WebDec 15, 2024 · Infamy (called " badboy " in the game files) is a value that represents a country's overall threat to other nations. When the infamy of any nation becomes 25 or higher, all other nations of the world will take notice and may declare a punitive war to maintain the global balance of power. One can see the current infamy next to the red … WebDec 15, 2024 · Infamy (called " badboy " in the game files) is a value that represents a country's overall threat to other nations. When the infamy of any nation becomes 25 or … WebA few things: One, win your wars as quickly as possible. Infamy decays faster when at peace, so getting involved in a drawn out war is not to your advantage. Two, generally try to limit the amount of wargoals you add to wars. When you get in a justification, you can get your wargoal for much less infamy, depending on how lucky you are. dylan sprouse as shasta